Blindshot Interactive is a Indie company that was born out of passion, its purpose is to serve this passion and to spread it to anyone that loves the video game industry.
André Pires and Walker Twyman founded Blindshot in summer 2014. After discussing the projects viability and agreeing on a theme for the first project was time to get hands on the job.
Under this limited amount of human resources and given the magnitude of the project Genesis, the name Blindshot made most sense, and maybe we are really good at aiming or we are simply lucky but the fact is that the first project is well underway and 80% of the elements and features that will exist are already up and running.
As time went by our team expanded, we kept the name and the structure, we will never forget where we came from.
Blindshot Interactive goal is to provide quality entertainment, we strive to create the best possible product and to listen to our subscribers and customers in order to perfect our work.
In order to strive in this industry we will surely need support. Any help is welcome and every comment is valuable. don’t be shy to contact us and give us your opinion.
Video and Sound engineer / 2D artist
Marketing Director / 3D artist